passing extra datas in gameStats
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@ -66,7 +66,6 @@ export function GameContextProvider({ children }) {
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}
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function endGame() {
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console.log("### Edning Game is complete");
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setIsTimeRuning(false);
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setIsGameComplete(true);
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const gameStats = buildGameStatsObject();
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@ -82,6 +81,13 @@ export function GameContextProvider({ children }) {
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user_country: country.name,
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level_post_id: contextGameDatas.gameId ?? null,
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level_score: score ?? 0,
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level_total_questions: answers.length,
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level_score_range:
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score === answers.length
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? "perfect"
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: score >= answers.length / 2
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? "congrats"
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: "attention",
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level_completion_time: gameTime,
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};
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}
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