refactoring the gameContainer
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src/components/game/GameContainer.jsx
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88
src/components/game/GameContainer.jsx
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import React, { useEffect, useState } from "react";
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import GameObjects from "./GameObjects";
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import { useGame } from "../../hooks/useGame";
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import { postWordpressStatisticsData, useWordpressCustomData } from "../../services/WordpressFetchData.js";
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import Score from "../../components/game/Score.jsx";
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import Timer from "../../components/game/Timer.jsx";
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import Help from "../../components/game/Help.jsx";
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import SoundControl from "../../components/game/SoundControl.jsx";
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import ExtraControls from "../../components/game/ExtraControls.jsx";
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import { useUser } from "../../hooks/useUser.jsx";
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export default function GameContainer({ gameId }) {
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const gameDatas = useWordpressCustomData(`/screen/play/${gameId}`);
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console.log(gameDatas);
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const [currentTime, setCurrentTime] = useState(0);
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const [isDragging, setIsDragging] = useState(false);
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const [startX, setStartX] = useState(0);
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const { answers, contextGameDatas, setContextGameDatas, isGameComplete, score } = useGame();
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const { language, country } = useUser();
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useEffect(() => {
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if (!gameDatas) return;
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setContextGameDatas(gameDatas);
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}, [gameDatas]);
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useEffect(() => {
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if (!isGameComplete) return;
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// console.log(contextGameDatas);
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// const datas = {
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// user_locale: language,
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// user_country: country,
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// level_post_id: contextGameDatas.gameId,
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// level_score: score,
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// level_completion_time: currentTime,
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// };
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// postWordpressStatisticsData(datas);
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console.log("##############");
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// console.log(datas);
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console.log("##############");
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}, [isGameComplete]);
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// HANDLE CANVAS DRAGGING INTERACTIONS
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function handleMouseDown(e) {
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const container = document.querySelector(".lhoist-blocks-search-and-find");
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setIsDragging(true);
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setStartX(e.clientX + container.scrollLeft);
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}
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function handleMouseMove(e) {
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if (!isDragging) return;
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const container = document.querySelector(".lhoist-blocks-search-and-find");
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const newScrollLeft = startX - e.clientX;
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container.scrollLeft = newScrollLeft;
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}
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function handleMouseUp() {
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setIsDragging(false);
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}
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if (!contextGameDatas) return;
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const gameBackgroundUrl = contextGameDatas.gameBlockDatas.attrs.coverUrl;
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const blocks = contextGameDatas.gameBlockDatas.innerBlocks;
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return (
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<>
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<ExtraControls />
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<SoundControl />
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<Score />
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<Timer currentTime={currentTime} setCurrentTime={setCurrentTime} />
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<Help />
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<div onMouseDown={handleMouseDown} onMouseMove={handleMouseMove} onMouseUp={handleMouseUp}>
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<section className='wp-block-lhoist-blocks-search-and-find lhoist-blocks-search-and-find'>
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<div className='lhoist-blocks-search-and-find__objects-container'>
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<img
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className='lhoist-blocks-search-and-find__background_picture'
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src={gameBackgroundUrl}
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alt={""}
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/>
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<GameObjects blocks={blocks} />
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</div>
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</section>
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</div>
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</>
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);
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}
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